Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (oopl) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory br>Chapter that summarises the essential features of an oopl, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second br>Chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages small talk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course The student should have a solid set of skills in each language The instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in oopl design.? br/>< br/> key features: < br/>< br/>-provides essential coverage of small talk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid objective C language < br/>-provides detailed case studies of small talk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages-highlightingg their similarities and differences; br/>-sets the discussion in a historical framework, tracing the roots of the oopls back to simula 67.? br/>-provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language's design philosophy; br/>-includes br>Chapter summary, review questions, br>Chapter exercises, an appendix with event-driven projects, and instructor resources; br/>.